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VR Headset User
VR Headset User

VR Simulation

Designed & Animated 3D Characters for VR

VR Simulation

The Challenge

The SSIVR Research Lab tasked me to design UI pop-up instructional guides, animate 3D character avatars, and produce news segment videos for a social psychology study examining user interaction in virtual environments across race and gender conditions.

PROJECT TYPE

VR & 3D Design

The Solution

Utilized 3D creation tools including "Character Creator" to design avatars and "iClone" to animate them. Designed UI pop-up instructional guides using "Figma", and produced news segments using "Adobe Premiere Pro" and "CapCut".

 

Incorporated contemporary video game technologies as inspiration to inform visual and interaction design decisions.

A Quick Walk-through of the simulation

In the video, the simulation begins with the user navigating a bookstore to adjust to the VR environment, then walks to a dorm to meet characters whose appearance varies by randomly assigned condition (male/female or white/Black skin). As the user interacts with the animated avatar, they watch new segments and commercials.

3D Animation 

3D Animation of what the avatar looks like

  • Software used to create the avatar: Character Creator

  • Software used to animate the avatar: iClone

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